libUTL++
utl::Stack< T > Class Template Reference

LIFO (last-in, first-out) data structure. More...

#include <Stack.h>

Inheritance diagram for utl::Stack< T >:

Public Member Functions

 Stack (bool owner)
 Constructor. More...
 
T * top () const
 Determine what object is on top of the stack.
 
T * pop ()
 Pop an object off the stack. More...
 
bool push (const T &object)
 Push an object onto the stack. More...
 
void push (const T *object)
 Push an object onto the stack. More...
 
- Public Member Functions inherited from utl::TArray< T >
 TArray (size_t size, size_t increment=uint_t_max, bool owner=true, bool multiSet=true, bool keepSorted=false, Ordering *ordering=nullptr)
 Constructor. More...
 
 TArray (bool owner, bool multiSet=true, bool keepSorted=false, Ordering *ordering=nullptr)
 Constructor. More...
 
T * get (size_t idx) const
 
T * findT (const Object &key) const
 
iterator findIt (const Object &key) const
 
void findIt (const Object &key, BidIt &it) const
 
void findIt (const Object &key, BidIt &it)
 Find an object matching a given key. More...
 
iterator findFirstIt (const Object &key, bool insert=false)
 
void findFirstIt (const Object &key, BidIt &it, bool insert=false) const
 
void findFirstIt (const Object &key, BidIt &it, bool insert=false)
 Find the first object matching the given key. More...
 
iterator findLastIt (const Object &key)
 
void findLastIt (const Object &key, BidIt &it) const
 
void findLastIt (const Object &key, BidIt &it)
 Find the last object matching the given key. More...
 
bool add (const T &object)
 
bool add (const T *object)
 
bool add (const Object *object, bool keepSorted)
 
void add (const Collection &collection)
 
void add (size_t idx, size_t num=1)
 
void add (size_t idx, const Object &object)
 
void add (size_t idx, const Object *object)
 
void insert (const Object &object, iterator it)
 
void insert (const Object *object, iterator it)
 
void insert (const Object &object, const BidIt &it)
 
void insert (const Object *object, const BidIt &it)
 Insert an object before the pointed-to location. More...
 
void removeIt (iterator it)
 
void removeIt (iterator begin, iterator end)
 
void removeIt (BidIt &it)
 Remove the object the given iterator points to. More...
 
void removeIt (BidIt &begin, BidIt &end)
 
void replace (iterator it, const Object *newObject)
 
void replace (Array::base_iterator &it, const Object *newObject)
 
void replace (const Object *oldObject, const Object *newObject)
 
void replace (size_t idx, const Object *newObject)
 
void relocate (iterator destIt, iterator srcIt)
 
void relocate (size_t destIdx, size_t srcIdx)
 
iterator begin () const
 
iterator end () const
 
T * operator[] (size_t idx) const
 
T * operator[] (int idx) const
 
T * operator[] (size_t idx)
 
T * operator[] (int idx)
 
T & operator() (size_t idx) const
 
T * operator[] (const Object *object)
 
T & operator() (int idx) const
 
- Public Member Functions inherited from utl::Array
 Array (size_t size, size_t increment=size_t_max, bool owner=true, bool multiSet=true, bool keepSorted=false, Ordering *ordering=nullptr)
 Constructor. More...
 
 Array (bool owner, bool multiSet=true, bool keepSorted=false, Ordering *ordering=nullptr)
 Constructor. More...
 
virtual void copy (const Object &rhs)
 Copy another instance. More...
 
virtual void steal (Object &rhs)
 "Steal" the internal representation from another instance. More...
 
virtual size_t innerAllocatedSize () const
 Get the "inner" allocated size. More...
 
size_t firstNull () const
 Return the index of the first null object in the array. More...
 
Objectget (size_t idx) const
 Get the object at the given index. More...
 
size_t totalSize () const
 Get the size of the array (which is only as large as needed). More...
 
bool hasHole () const
 Determine whether there are one or more "holes" in the array. More...
 
bool isKeptSorted () const
 Return the keepSorted flag. More...
 
bool isSorted () const
 Return the sorted flag. More...
 
void removeHoles (size_t low=0, size_t high=size_t_max)
 Remove "holes" within [low,high). More...
 
void economize ()
 Make the allocation exactly large enough to contain the last non-null Object*. More...
 
void excise ()
 Same as clear(), but in addition the Object*[] array is deleted. More...
 
void reserve (size_t minSize)
 Reserve allocation space. More...
 
void set (size_t idx, const Object &object, size_t firstNull=size_t_max)
 Set the object at the given index. More...
 
void set (size_t idx, const Object *object, size_t firstNull=size_t_max)
 Set the object at the given index. More...
 
void setIncrement (size_t increment)
 Set the growth increment. More...
 
void setKeepSorted (bool keepSorted)
 Set the keepSorted flag. More...
 
void setSorted (bool sorted)
 Set the sorted flag. More...
 
void shuffle (size_t low=0, size_t high=size_t_max, randutils::mt19937_64_rng *rng=nullptr)
 Randomly shuffle objects within [low,high). More...
 
void sort ()
 
virtual void sort (uint_t algorithm)
 Sort the collection using the given algorithm. More...
 
virtual Objectfind (const Object &key) const
 Find an object matching a given key. More...
 
size_t findIndex (const Object &key, uint_t findType=uint_t_max, size_t low=0, size_t high=size_t_max) const
 Search [low,high) for an object matching the given key. More...
 
iterator findIt (const Object &key) const
 Find the object matching the given key. More...
 
void findIt (const Object &key, BidIt &it) const
 
iterator findFirstIt (const Object &key, bool insert=false) const
 Find the first object matching the given key. More...
 
void findFirstIt (const Object &key, BidIt &it, bool insert) const
 
iterator findLastIt (const Object &key) const
 Find the last object matching the given key. More...
 
void findLastIt (const Object &key, BidIt &it) const
 
bool add (const Object &object)
 
virtual bool add (const Object *object)
 Add an object to the collection. More...
 
bool add (const Object *object, bool keepSorted)
 Add an object, specify the keepSorted flag for the addition. More...
 
void add (const Collection &collection)
 
void add (size_t idx, size_t num=1)
 Add null entries, shifting other objects out of the way to make room. More...
 
void add (size_t idx, const Object &object)
 Add an object at a given index. More...
 
void add (size_t idx, const Object *object)
 Add an object at a given index. More...
 
void insert (const Object &object, iterator it)
 
void insert (const Object *object, iterator it)
 
void insert (const Object &object, const BidIt &it)
 
virtual void clear ()
 Remove all objects from the array. More...
 
bool remove (const Object *key)
 
virtual bool remove (const Object &key)
 Remove the object matching the given key. More...
 
bool remove (const Object &key, bool relocate, bool preserveOrder=true)
 Remove the object matching the given key. More...
 
void remove (size_t idx, bool relocate=true, bool preserveOrder=true)
 Remove the object at the given index. More...
 
void removeIt (iterator it, bool relocate=true, bool preserveOrder=true)
 Remove the object referred to by the given iterator. More...
 
void removeIt (iterator begin, iterator end, bool relocate=true, bool preserveOrder=true)
 Remove objects in the range [begin,end). More...
 
void removeItems (size_t idx, size_t num, bool relocate=true, bool preserveOrder=true)
 Remove one or more objects starting at the given index. More...
 
void replace (iterator it, const Object *newObject, bool keepSorted=true)
 Replace the object at it with newObject. More...
 
void replace (base_iterator &it, const Object *newObject)
 Replace the object at it with newObject. More...
 
void replace (size_t idx, const Object *newObject)
 Replace object at idx with newObject. More...
 
bool replace (const Object &oldObject, const Object *newObject)
 Replace oldObject with newObject. More...
 
bool replace (const Object *oldObject, const Object *newObject)
 Replace oldObject with newObject. More...
 
void relocate (iterator destIt, iterator srcIt)
 Relocate an object to a new position. More...
 
void relocate (size_t destIdx, size_t srcIdx)
 Relocate an object to a new position. More...
 
iterator begin () const
 
iterator end () const
 
virtual RandItbeginNew () const
 Return a const iterator pointing to the beginning of the collection. More...
 
virtual RandItbeginNew ()
 Return an iterator pointing to the beginning of the collection. More...
 
virtual RandItendNew () const
 Return a const iterator pointing to the end of the collection. More...
 
virtual RandItendNew ()
 Return an iterator pointing to the end of the collection. More...
 
size_t indexOf (iterator it) const
 
bool isValid (iterator it) const
 
Objectoperator[] (size_t idx) const
 Array access operator. More...
 
Objectoperator[] (int idx) const
 
Objectoperator[] (size_t idx)
 
Objectoperator[] (int idx)
 
Objectoperator() (size_t idx) const
 Array access operator (returning reference instead of pointer). More...
 
Objectoperator() (size_t idx)
 
Objectoperator() (int idx) const
 
Objectoperator() (int idx)
 
Objectoperator[] (const Object *object)
 Add-or-find access operator (returns Object*). More...
 
Objectoperator() (const Object *object)
 Add-or-find access operator (returns Object&). More...
 
virtual void sanityCheck () const
 
- Public Member Functions inherited from utl::SortedCollection
void clobber (const SortedCollection *rhs)
 Where self and rhs intersect, make self's object equal to the rhs version (i.e. More...
 
virtual int compare (const Object &rhs) const
 Compare with another SortedCollection by comparing contained objects. More...
 
virtual ObjectaddOrFind (const Object *object)
 Add the given object, or find a matching object already contained. More...
 
virtual bool addOrUpdate (const Object *object)
 Add or update the given object. More...
 
void insert (const Object &object, const BidIt &it)
 Insert an object before the pointed-to location. More...
 
void reverse ()
 Reverse the order of the contained objects. More...
 
void setOrdering (const Ordering &ordering, uint_t algorithm=sort_quickSort)
 Set the ordering, and optionally sort the collection to reflect the new ordering. More...
 
virtual void setOrdering (Ordering *ordering, uint_t algorithm=sort_quickSort)
 Set the ordering, and optionally sort the collection to reflect the new ordering. More...
 
void findEqualRange (const Object &key, BidIt &begin, BidIt &end) const
 Find the range elements [begin,end) that match a given key. More...
 
virtual void findEqualRange (const Object &key, BidIt &begin, BidIt &end)
 Find the range of elements [begin,end) that match a given key. More...
 
void findFirstIt (const Object &key, BidIt &it, bool insert=false) const
 Find the first object matching the given key. More...
 
void findLastIt (const Object &key, BidIt &it) const
 Find the last object matching the given key. More...
 
ObjectfindLinear (const Object &key) const
 Linear search for an object matching the given key. More...
 
ObjectfindLinearSorted (const Object &key) const
 Linear search for an object matching the given key. More...
 
bool remove (const Object *key)
 
void remove (const SortedCollection *rhs)
 Remove objects that have a match in rhs. More...
 
virtual void removeIt (BidIt &begin, const BidIt &end)
 Remove part of the collection. More...
 
SortedCollectionoperator-= (const SortedCollection &rhs)
 Remove objects that have a match in rhs. More...
 
Collectiondifference (const SortedCollection *rhs, Collection *out=nullptr) const
 Determine the difference between self and rhs. More...
 
void intersect (const SortedCollection *rhs)
 Set self to the intersection of self and rhs. More...
 
Collectionintersection (const SortedCollection *rhs, Collection *out=nullptr, bool multiSet=false) const
 Determine the intersection of self and rhs. More...
 
size_t intersectCard (const SortedCollection *rhs) const
 Determine the cardinality of the intersection of self and rhs. More...
 
bool intersects (const SortedCollection *rhs) const
 Determine whether the intersection of self and rhs is non-empty. More...
 
bool isSubSet (const SortedCollection *rhs) const
 Determine whether self is a subset of rhs. More...
 
bool isSuperSet (const SortedCollection *rhs) const
 Determine whether self is a superset of rhs. More...
 
Collectionmerge (const SortedCollection *rhs, Collection *out=nullptr) const
 Merge with rhs to form a single sorted sequence. More...
 
CollectionsymmetricDifference (const SortedCollection *rhs, Collection *out=nullptr) const
 Determine the symmetric difference of self and rhs. More...
 
void symmetricDifference (const SortedCollection *rhs, Collection *lhsOut, Collection *rhsOut) const
 Determine the symmetric difference of self and rhs. More...
 
Collectionunique (Collection *out=nullptr)
 Remove duplicate objects. More...
 
SortedCollectionoperator &= (const SortedCollection *rhs)
 Intersect with rhs. More...
 
bool operator<= (const SortedCollection *rhs)
 Determine whether self is a subset of rhs. More...
 
bool operator>= (const SortedCollection *rhs)
 Determine whether self is a superset of rhs. More...
 
bool testSorted () const
 Determine whether the collection is sorted (often useful for testing). More...
 
void multiKeyQuickSort (bool key=true, bool reverse=false)
 Multi-key quick-sort the collection. More...
 
void sort ()
 Sort the collection using the quicksort algorithm. More...
 
- Public Member Functions inherited from utl::Collection
void assertOwner ()
 Assert ownership of contained objects. More...
 
virtual void vclone (const Object &rhs)
 Make an exact copy of another instance. More...
 
virtual void dump (Stream &os, uint_t level=uint_t_max) const
 Dump a human-readable representation of self to the given output stream. More...
 
virtual void serialize (Stream &stream, uint_t io, uint_t mode=ser_default)
 Serialize to or from a stream. More...
 
void serialize (const RunTimeClass *rtc, Stream &stream, uint_t io, uint_t mode=ser_default)
 Serialize to/from the given stream. More...
 
virtual bool update (const Object *object)
 Update the given object. More...
 
bool isOwner () const
 Get the owner flag. More...
 
void setOwner (bool owner)
 Set the owner flag. More...
 
const Orderingordering () const
 Get the ordering. More...
 
Orderingordering ()
 Get the ordering. More...
 
void setOrdering (const Ordering &ordering, uint_t algorithm=sort_quickSort)
 Set the ordering, and optionally sort the collection to reflect the new ordering. More...
 
bool empty () const
 Determine whether the collection is empty. More...
 
bool isMultiSet () const
 Get the multiSet flag. More...
 
void setMultiSet (bool multiSet)
 Set the multiSet flag. More...
 
bool isMarked () const
 Get marked flag. More...
 
void setMarked (bool marked=true)
 Set marked flag. More...
 
size_t items () const
 Get the number of contained objects. More...
 
size_t size () const
 Get the number of contained objects. More...
 
bool add (const Object &object)
 Add an object to the collection. More...
 
void add (const Collection &collection)
 Add another collection's objects. More...
 
virtual BidItaddIt (const Object *object)
 Add an object to the collection. More...
 
ObjectaddOrFind (const Object &object)
 Add the given object, or find a matching object already contained. More...
 
bool addOrUpdate (const Object &object)
 Add or update the given object. More...
 
CollectioncopyItems (const Collection *src, const Predicate *pred=nullptr, bool predVal=true)
 Copy objects from another collection. More...
 
CollectioncopyItems (const ListNode *src, const Predicate *pred=nullptr, bool predVal=true)
 Copy objects from a double-linked list. More...
 
CollectioncopyItems (const SlistNode *src, const Predicate *pred=nullptr, bool predVal=true)
 Copy objects from a single-linked list. More...
 
CollectionstealItems (Collection *src)
 "Steal" items from another collection. More...
 
Collectionoperator+= (const Object &rhs)
 Add an object to the collection. More...
 
Collectionoperator+= (const Object *rhs)
 Add an object to the collection. More...
 
Collectionoperator+= (const Collection &rhs)
 Add another collection's objects. More...
 
Collectionoperator-= (const Object &rhs)
 Remove an object from the collection. More...
 
void dump (Stream &os, uint_t level, bool key, bool printClassName, uint_t indent, const char *separator) const
 Dump contained objects to a stream. More...
 
virtual String toString () const
 Obtain a string representation by invoking Object::toString() on all contained objects.
 
String toString (bool key) const
 Obtain a string representation by invoking Object::toString() on all contained objects (or their keys). More...
 
String toString (const char *sep, bool key=false) const
 Obtain a string represenation by invoking Object::toString() on all contained objects (or their keys). More...
 
String toString (const String &sep, bool key=false) const
 Obtain a string represenation of the collection by invoking Object::toString() on all contained objects (or their keys). More...
 
iterator begin () const
 Return a const iterator pointing to the first object in the collection. More...
 
iterator begin ()
 Return an iterator pointing to the first object in the collection. More...
 
virtual BidItcreateIt () const
 Create a const iterator. More...
 
virtual BidItcreateIt ()
 Create an iterator. More...
 
iterator end () const
 Return a const iterator pointing to the end of the collection. More...
 
iterator end ()
 Return an iterator pointing to the end of the collection. More...
 
bool contains (const Object *key) const
 Determine whether the collection contains an object matching the given key. More...
 
bool contains (const Object &key) const
 Determine whether the collection contains an object matching the given key. More...
 
size_t count (const Predicate *pred=nullptr, bool predVal=true) const
 Count contained objects. More...
 
Objectfind (const Object *key) const
 Find an object matching a given key. More...
 
void findIt (const Object &key, BidIt &it) const
 Find an object matching a given key. More...
 
Objectfirst () const
 Return the first object (nullptr if empty). More...
 
bool has (const Object *key) const
 See contains(). More...
 
bool has (const Object &key) const
 See contains(). More...
 
Objectlast () const
 Get the last object (nullptr if empty). More...
 
bool remove (const Object *key)
 Remove the object matching the given key. More...
 
Objecttake (BidIt &it)
 Remove the object the given iterator points to, but do not delete the object even if the collection owns its objects. More...
 
Objectoperator[] (const Object *object)
 add-or-find access operator (returns Object*). More...
 
Objectoperator() (const Object *object)
 add-or-find access operator (returns Object&). More...
 
- Public Member Functions inherited from utl::Object
void clear ()
 Revert to initial state. More...
 
void dumpWithClassName (Stream &os, uint_t indent=4, uint_t level=uint_t_max) const
 Front-end for dump() that prints the object's class name. More...
 
virtual const ObjectgetKey () const
 Get the key for this object. More...
 
bool hasKey () const
 Determine whether or not the object has a key. More...
 
virtual const ObjectgetProxiedObject () const
 Get the proxied object (= self if none). More...
 
virtual ObjectgetProxiedObject ()
 Get the proxied object (= self if none). More...
 
virtual size_t hash (size_t size) const
 Get the hash code for the object. More...
 
bool _isA (const RunTimeClass *runTimeClass) const
 Determine whether self's class is a descendent of the given class. More...
 
 operator String () const
 Conversion to String. More...
 
size_t allocatedSize () const
 Get the total allocated size of this object. More...
 
virtual void addOwnedIt (const class FwdIt *it) const
 Notify self that it owns the given iterator. More...
 
virtual void removeOwnedIt (const class FwdIt *it) const
 Notify self that the given owned iterator has been destroyed. More...
 
bool operator< (const Object &rhs) const
 Less-than operator. More...
 
bool operator<= (const Object &rhs) const
 Less-than-or-equal-to operator. More...
 
bool operator> (const Object &rhs) const
 Greater-than operator. More...
 
bool operator>= (const Object &rhs) const
 Greater-than-or-equal-to operator. More...
 
bool operator== (const Object &rhs) const
 Equal-to operator. More...
 
bool operator!= (const Object &rhs) const
 Unequal-to operator. More...
 
void serializeIn (Stream &is, uint_t mode=ser_default)
 Serialize from an input stream. More...
 
void serializeOut (Stream &os, uint_t mode=ser_default) const
 Serialize to an output stream. More...
 
void serializeOutBoxed (Stream &os, uint_t mode=ser_default) const
 Serialize a boxed object to an output stream. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from utl::Object
static ObjectserializeInNullable (Stream &is, uint_t mode=ser_default)
 Serialize a nullptr-able object from an input stream. More...
 
static void serializeOutNullable (const Object *object, Stream &os, uint_t mode=ser_default)
 Serialize a nullptr-able object to an output stream. More...
 
static void serializeNullable (Object *&object, Stream &stream, uint_t io, uint_t mode=ser_default)
 Serialize a nullptr-able object to or from a stream. More...
 
static ObjectserializeInBoxed (Stream &is, uint_t mode=ser_default)
 Serialize a boxed object from an input stream. More...
 
static void serializeBoxed (Object *&object, Stream &stream, uint_t io, uint_t mode=ser_default)
 Serialize a boxed object to or from a stream. More...
 
- Protected Member Functions inherited from utl::FlagsMI
 FlagsMI ()
 Constructor. More...
 
virtual ~FlagsMI ()
 Destructor. More...
 
void copyFlags (const FlagsMI &rhs)
 Copy the given flags. More...
 
void copyFlags (const FlagsMI &rhs, uint_t lsb, uint_t msb)
 Copy (some of) the given flags. More...
 
void copyFlags (uint64_t flags, uint_t lsb, uint_t msb)
 Copy (some of) the given flags. More...
 
bool getFlag (uint_t flagNum) const
 Get a user-defined flag. More...
 
void setFlag (uint_t flagNum, bool val)
 Set a user-defined flag. More...
 
uint64_t getFlagsNumber (uint64_t mask, uint64_t shift=0)
 Get a multi-bit value in the flags data (which is stored as one 64-bit integer). More...
 
void setFlagsNumber (uint64_t mask, uint64_t shift, uint64_t num)
 Set a multi-bit value in the flags data (which is stored as one 64-bit integer). More...
 
uint64_t getFlags () const
 Get the flags. More...
 
void setFlags (uint64_t flags)
 Set the flags. More...
 

Detailed Description

template<class T = Object>
class utl::Stack< T >

LIFO (last-in, first-out) data structure.

Author
Adam McKee

Definition at line 23 of file Stack.h.

Constructor & Destructor Documentation

◆ Stack()

template<class T = Object>
utl::Stack< T >::Stack ( bool  owner)
inline

Constructor.

Parameters
ownerowner flag

Definition at line 33 of file Stack.h.

Member Function Documentation

◆ pop()

template<class T >
T * utl::Stack< T >::pop ( )

Pop an object off the stack.

Returns
object (nullptr if empty())

Definition at line 87 of file Stack.h.

References utl::remove(), and UTL_CLASS_IMPL_TPL.

◆ push() [1/2]

template<class T = Object>
bool utl::Stack< T >::push ( const T &  object)
inline

Push an object onto the stack.

If isOwner(), a copy of the object will be made.

Returns
true if object pushed onto stack, false otherwise
Parameters
objectobject to push onto stack

Definition at line 55 of file Stack.h.

◆ push() [2/2]

template<class T = Object>
void utl::Stack< T >::push ( const T *  object)
inline

Push an object onto the stack.

Returns
true if object pushed onto stack, false otherwise
Parameters
objectobject to push onto stack

Definition at line 66 of file Stack.h.


The documentation for this class was generated from the following file: