libUTL++
|
Skip list. More...
#include <SkipList.h>
Public Member Functions | |
SkipList (bool owner, bool multiSet=false, Ordering *ordering=nullptr, uint_t maxLevel=19) | |
Constructor. More... | |
virtual void | steal (Object &rhs) |
"Steal" the internal representation from another instance. More... | |
virtual size_t | innerAllocatedSize () const |
Get the "inner" allocated size. More... | |
Searching | |
virtual Object * | find (const Object &key) const |
Find an object matching a given key. More... | |
iterator | findIt (const Object &key) const |
iterator | findIt (const Object &key) |
void | findIt (const Object &key, BidIt &it) const |
virtual void | findIt (const Object &key, BidIt &it) |
Find an object matching a given key. More... | |
void | findFirstIt (const Object &key, BidIt &it, bool insert=false) const |
virtual void | findFirstIt (const Object &key, BidIt &it, bool insert=false) |
Find the first object matching the given key. More... | |
iterator | findFirstIt (const Object &key, bool insert=false) const |
Find the first object matching the given key. More... | |
iterator | findFirstIt (const Object &key, bool insert=false) |
Find the first object matching the given key. More... | |
void | findLastIt (const Object &key, BidIt &it) const |
virtual void | findLastIt (const Object &key, BidIt &it) |
Find the last object matching the given key. More... | |
iterator | findLastIt (const Object &key) const |
Find the last object matching the given key. More... | |
iterator | findLastIt (const Object &key) |
Find the last object matching the given key. More... | |
Adding Objects | |
bool | add (const Object &object) |
virtual bool | add (const Object *object) |
Add an object to the collection. More... | |
void | add (const Collection &collection) |
void | insert (const Object &object, const BidIt &it) |
virtual void | insert (const Object *object, const BidIt &it) |
Insert an object before the pointed-to location. More... | |
Removing Objects | |
virtual void | clear () |
Clear the collection by removing all objects. More... | |
bool | remove (const Object *key) |
virtual bool | remove (const Object &key) |
Remove the object matching the given key. More... | |
virtual void | removeIt (BidIt &it) |
Remove the object the given iterator points to. More... | |
Iterators | |
iterator | begin () const |
iterator | begin () |
virtual BidIt * | beginNew () const |
Return a const iterator pointing to the beginning of the collection. More... | |
virtual BidIt * | beginNew () |
Return an iterator pointing to the beginning of the collection. More... | |
iterator | end () const |
iterator | end () |
virtual BidIt * | endNew () const |
Return a const iterator pointing to the end of the collection. More... | |
virtual BidIt * | endNew () |
Return an iterator pointing to the end of the collection. More... | |
Public Member Functions inherited from utl::SortedCollection | |
void | clobber (const SortedCollection *rhs) |
Where self and rhs intersect, make self's object equal to the rhs version (i.e. More... | |
virtual int | compare (const Object &rhs) const |
Compare with another SortedCollection by comparing contained objects. More... | |
virtual Object * | addOrFind (const Object *object) |
Add the given object, or find a matching object already contained. More... | |
virtual bool | addOrUpdate (const Object *object) |
Add or update the given object. More... | |
void | insert (const Object &object, const BidIt &it) |
Insert an object before the pointed-to location. More... | |
void | reverse () |
Reverse the order of the contained objects. More... | |
void | setOrdering (const Ordering &ordering, uint_t algorithm=sort_quickSort) |
Set the ordering, and optionally sort the collection to reflect the new ordering. More... | |
virtual void | setOrdering (Ordering *ordering, uint_t algorithm=sort_quickSort) |
Set the ordering, and optionally sort the collection to reflect the new ordering. More... | |
void | findEqualRange (const Object &key, BidIt &begin, BidIt &end) const |
Find the range elements [begin,end) that match a given key. More... | |
virtual void | findEqualRange (const Object &key, BidIt &begin, BidIt &end) |
Find the range of elements [begin,end) that match a given key. More... | |
void | findFirstIt (const Object &key, BidIt &it, bool insert=false) const |
Find the first object matching the given key. More... | |
void | findLastIt (const Object &key, BidIt &it) const |
Find the last object matching the given key. More... | |
Object * | findLinear (const Object &key) const |
Linear search for an object matching the given key. More... | |
Object * | findLinearSorted (const Object &key) const |
Linear search for an object matching the given key. More... | |
bool | remove (const Object *key) |
void | remove (const SortedCollection *rhs) |
Remove objects that have a match in rhs. More... | |
virtual void | removeIt (BidIt &begin, const BidIt &end) |
Remove part of the collection. More... | |
SortedCollection & | operator-= (const SortedCollection &rhs) |
Remove objects that have a match in rhs. More... | |
Collection * | difference (const SortedCollection *rhs, Collection *out=nullptr) const |
Determine the difference between self and rhs. More... | |
void | intersect (const SortedCollection *rhs) |
Set self to the intersection of self and rhs. More... | |
Collection * | intersection (const SortedCollection *rhs, Collection *out=nullptr, bool multiSet=false) const |
Determine the intersection of self and rhs. More... | |
size_t | intersectCard (const SortedCollection *rhs) const |
Determine the cardinality of the intersection of self and rhs. More... | |
bool | intersects (const SortedCollection *rhs) const |
Determine whether the intersection of self and rhs is non-empty. More... | |
bool | isSubSet (const SortedCollection *rhs) const |
Determine whether self is a subset of rhs. More... | |
bool | isSuperSet (const SortedCollection *rhs) const |
Determine whether self is a superset of rhs. More... | |
Collection * | merge (const SortedCollection *rhs, Collection *out=nullptr) const |
Merge with rhs to form a single sorted sequence. More... | |
Collection * | symmetricDifference (const SortedCollection *rhs, Collection *out=nullptr) const |
Determine the symmetric difference of self and rhs. More... | |
void | symmetricDifference (const SortedCollection *rhs, Collection *lhsOut, Collection *rhsOut) const |
Determine the symmetric difference of self and rhs. More... | |
Collection * | unique (Collection *out=nullptr) |
Remove duplicate objects. More... | |
SortedCollection & | operator &= (const SortedCollection *rhs) |
Intersect with rhs. More... | |
bool | operator<= (const SortedCollection *rhs) |
Determine whether self is a subset of rhs. More... | |
bool | operator>= (const SortedCollection *rhs) |
Determine whether self is a superset of rhs. More... | |
bool | testSorted () const |
Determine whether the collection is sorted (often useful for testing). More... | |
void | multiKeyQuickSort (bool key=true, bool reverse=false) |
Multi-key quick-sort the collection. More... | |
void | sort () |
Sort the collection using the quicksort algorithm. More... | |
virtual void | sort (uint_t algorithm) |
Sort the collection using the given algorithm. More... | |
Public Member Functions inherited from utl::Collection | |
void | assertOwner () |
Assert ownership of contained objects. More... | |
virtual void | copy (const Object &rhs) |
Copy another instance. More... | |
virtual void | vclone (const Object &rhs) |
Make an exact copy of another instance. More... | |
virtual void | dump (Stream &os, uint_t level=uint_t_max) const |
Dump a human-readable representation of self to the given output stream. More... | |
virtual void | serialize (Stream &stream, uint_t io, uint_t mode=ser_default) |
Serialize to or from a stream. More... | |
void | serialize (const RunTimeClass *rtc, Stream &stream, uint_t io, uint_t mode=ser_default) |
Serialize to/from the given stream. More... | |
virtual bool | update (const Object *object) |
Update the given object. More... | |
bool | isOwner () const |
Get the owner flag. More... | |
void | setOwner (bool owner) |
Set the owner flag. More... | |
const Ordering * | ordering () const |
Get the ordering. More... | |
Ordering * | ordering () |
Get the ordering. More... | |
void | setOrdering (const Ordering &ordering, uint_t algorithm=sort_quickSort) |
Set the ordering, and optionally sort the collection to reflect the new ordering. More... | |
bool | empty () const |
Determine whether the collection is empty. More... | |
bool | isMultiSet () const |
Get the multiSet flag. More... | |
void | setMultiSet (bool multiSet) |
Set the multiSet flag. More... | |
bool | isMarked () const |
Get marked flag. More... | |
void | setMarked (bool marked=true) |
Set marked flag. More... | |
size_t | items () const |
Get the number of contained objects. More... | |
size_t | size () const |
Get the number of contained objects. More... | |
bool | add (const Object &object) |
Add an object to the collection. More... | |
void | add (const Collection &collection) |
Add another collection's objects. More... | |
virtual BidIt * | addIt (const Object *object) |
Add an object to the collection. More... | |
Object * | addOrFind (const Object &object) |
Add the given object, or find a matching object already contained. More... | |
bool | addOrUpdate (const Object &object) |
Add or update the given object. More... | |
Collection & | copyItems (const Collection *src, const Predicate *pred=nullptr, bool predVal=true) |
Copy objects from another collection. More... | |
Collection & | copyItems (const ListNode *src, const Predicate *pred=nullptr, bool predVal=true) |
Copy objects from a double-linked list. More... | |
Collection & | copyItems (const SlistNode *src, const Predicate *pred=nullptr, bool predVal=true) |
Copy objects from a single-linked list. More... | |
Collection & | stealItems (Collection *src) |
"Steal" items from another collection. More... | |
Collection & | operator+= (const Object &rhs) |
Add an object to the collection. More... | |
Collection & | operator+= (const Object *rhs) |
Add an object to the collection. More... | |
Collection & | operator+= (const Collection &rhs) |
Add another collection's objects. More... | |
Collection & | operator-= (const Object &rhs) |
Remove an object from the collection. More... | |
void | dump (Stream &os, uint_t level, bool key, bool printClassName, uint_t indent, const char *separator) const |
Dump contained objects to a stream. More... | |
virtual String | toString () const |
Obtain a string representation by invoking Object::toString() on all contained objects. | |
String | toString (bool key) const |
Obtain a string representation by invoking Object::toString() on all contained objects (or their keys). More... | |
String | toString (const char *sep, bool key=false) const |
Obtain a string represenation by invoking Object::toString() on all contained objects (or their keys). More... | |
String | toString (const String &sep, bool key=false) const |
Obtain a string represenation of the collection by invoking Object::toString() on all contained objects (or their keys). More... | |
iterator | begin () const |
Return a const iterator pointing to the first object in the collection. More... | |
iterator | begin () |
Return an iterator pointing to the first object in the collection. More... | |
virtual BidIt * | createIt () const |
Create a const iterator. More... | |
virtual BidIt * | createIt () |
Create an iterator. More... | |
iterator | end () const |
Return a const iterator pointing to the end of the collection. More... | |
iterator | end () |
Return an iterator pointing to the end of the collection. More... | |
bool | contains (const Object *key) const |
Determine whether the collection contains an object matching the given key. More... | |
bool | contains (const Object &key) const |
Determine whether the collection contains an object matching the given key. More... | |
size_t | count (const Predicate *pred=nullptr, bool predVal=true) const |
Count contained objects. More... | |
Object * | find (const Object *key) const |
Find an object matching a given key. More... | |
void | findIt (const Object &key, BidIt &it) const |
Find an object matching a given key. More... | |
Object * | first () const |
Return the first object (nullptr if empty). More... | |
bool | has (const Object *key) const |
See contains(). More... | |
bool | has (const Object &key) const |
See contains(). More... | |
Object * | last () const |
Get the last object (nullptr if empty). More... | |
bool | remove (const Object *key) |
Remove the object matching the given key. More... | |
Object * | take (BidIt &it) |
Remove the object the given iterator points to, but do not delete the object even if the collection owns its objects. More... | |
Object * | operator[] (const Object *object) |
add-or-find access operator (returns Object*). More... | |
Object & | operator() (const Object *object) |
add-or-find access operator (returns Object&). More... | |
Public Member Functions inherited from utl::Object | |
void | clear () |
Revert to initial state. More... | |
void | dumpWithClassName (Stream &os, uint_t indent=4, uint_t level=uint_t_max) const |
Front-end for dump() that prints the object's class name. More... | |
virtual const Object & | getKey () const |
Get the key for this object. More... | |
bool | hasKey () const |
Determine whether or not the object has a key. More... | |
virtual const Object & | getProxiedObject () const |
Get the proxied object (= self if none). More... | |
virtual Object & | getProxiedObject () |
Get the proxied object (= self if none). More... | |
virtual size_t | hash (size_t size) const |
Get the hash code for the object. More... | |
bool | _isA (const RunTimeClass *runTimeClass) const |
Determine whether self's class is a descendent of the given class. More... | |
operator String () const | |
Conversion to String. More... | |
size_t | allocatedSize () const |
Get the total allocated size of this object. More... | |
virtual void | addOwnedIt (const class FwdIt *it) const |
Notify self that it owns the given iterator. More... | |
virtual void | removeOwnedIt (const class FwdIt *it) const |
Notify self that the given owned iterator has been destroyed. More... | |
bool | operator< (const Object &rhs) const |
Less-than operator. More... | |
bool | operator<= (const Object &rhs) const |
Less-than-or-equal-to operator. More... | |
bool | operator> (const Object &rhs) const |
Greater-than operator. More... | |
bool | operator>= (const Object &rhs) const |
Greater-than-or-equal-to operator. More... | |
bool | operator== (const Object &rhs) const |
Equal-to operator. More... | |
bool | operator!= (const Object &rhs) const |
Unequal-to operator. More... | |
void | serializeIn (Stream &is, uint_t mode=ser_default) |
Serialize from an input stream. More... | |
void | serializeOut (Stream &os, uint_t mode=ser_default) const |
Serialize to an output stream. More... | |
void | serializeOutBoxed (Stream &os, uint_t mode=ser_default) const |
Serialize a boxed object to an output stream. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from utl::Object | |
static Object * | serializeInNullable (Stream &is, uint_t mode=ser_default) |
Serialize a nullptr-able object from an input stream. More... | |
static void | serializeOutNullable (const Object *object, Stream &os, uint_t mode=ser_default) |
Serialize a nullptr-able object to an output stream. More... | |
static void | serializeNullable (Object *&object, Stream &stream, uint_t io, uint_t mode=ser_default) |
Serialize a nullptr-able object to or from a stream. More... | |
static Object * | serializeInBoxed (Stream &is, uint_t mode=ser_default) |
Serialize a boxed object from an input stream. More... | |
static void | serializeBoxed (Object *&object, Stream &stream, uint_t io, uint_t mode=ser_default) |
Serialize a boxed object to or from a stream. More... | |
Protected Member Functions inherited from utl::FlagsMI | |
FlagsMI () | |
Constructor. More... | |
virtual | ~FlagsMI () |
Destructor. More... | |
void | copyFlags (const FlagsMI &rhs) |
Copy the given flags. More... | |
void | copyFlags (const FlagsMI &rhs, uint_t lsb, uint_t msb) |
Copy (some of) the given flags. More... | |
void | copyFlags (uint64_t flags, uint_t lsb, uint_t msb) |
Copy (some of) the given flags. More... | |
bool | getFlag (uint_t flagNum) const |
Get a user-defined flag. More... | |
void | setFlag (uint_t flagNum, bool val) |
Set a user-defined flag. More... | |
uint64_t | getFlagsNumber (uint64_t mask, uint64_t shift=0) |
Get a multi-bit value in the flags data (which is stored as one 64-bit integer). More... | |
void | setFlagsNumber (uint64_t mask, uint64_t shift, uint64_t num) |
Set a multi-bit value in the flags data (which is stored as one 64-bit integer). More... | |
uint64_t | getFlags () const |
Get the flags. More... | |
void | setFlags (uint64_t flags) |
Set the flags. More... | |
Skip list.
A skip list is simpler to implement and understand than a balanced binary tree. In theory, the performance characteristics of a skip list are similar to those of a balanced binary tree. In my own performance tests, I found that for adding & removing objects, this implementation is slower than RBtree by a constant (but significant) factor. On the other hand, the iteration performance of SkipList is markedly superior to that of RBtree (since there is no need to do inorder traversal of a tree structure). I encourage you to look at the code to see how it can be optimized. I'll happily accept any patches that help the performance.
For practical use, I would recommend RBtree over SkipList. I leave SkipList in the library for educational purposes.
If you decide to use SkipList or experiment with it, I recommend you set maxLevel (in the constructor) based on your expectation of how many objects the data structure will contain. The default value of maxLevel is 19 which is appropriate for storing around 2^20 objects (just over one million). If you expected to store up to about sixty thousand objects, you'd use a maxLevel of 15 (2^16 = 65,536). If you aren't sure how many objects the structure will contain, you're probably better off to err on the side of a larger value for maxLevel.
Definition at line 51 of file SkipList.h.
|
inline |
Constructor.
owner | owner flag |
multiSet | (optional : false) multiSet flag |
ordering | (optional) ordering |
maxLevel | (optional : 19) number of levels minus one |
Definition at line 67 of file SkipList.h.
References ASSERTD, const_cast_this, utl::deInit(), utl::find_first, IFDEBUG, utl::init(), and utl::FwdIt::setConst().
|
virtual |
"Steal" the internal representation from another instance.
The default implementation just calls vclone(), so you have to override this if you want a "move" capability.
Reimplemented from utl::Collection.
|
virtual |
Get the "inner" allocated size.
Reimplemented from utl::Collection.
Find an object matching a given key.
key | search key |
Reimplemented from utl::Collection.
Find an object matching a given key.
key | search key |
it | result iterator (= end() if no object found) |
Reimplemented from utl::Collection.
|
virtual |
Find the first object matching the given key.
key | search key |
it | result iterator (= end if no object found) |
insert | (optional : false) find insertion point? |
Reimplemented from utl::SortedCollection.
Reimplemented in utl::TSkipList< T >.
Find the first object matching the given key.
key | search key |
insert | (optional : false) find insertion point? |
Find the first object matching the given key.
key | search key |
insert | (optional : false) find insertion point? |
Find the last object matching the given key.
key | search key |
it | result iterator (= end if no object found) |
Reimplemented from utl::SortedCollection.
Reimplemented in utl::TSkipList< T >.
Find the last object matching the given key.
key | search key |
Find the last object matching the given key.
key | search key |
|
virtual |
Add an object to the collection.
object | object to add |
Implements utl::Collection.
Insert an object before the pointed-to location.
object | object being inserted |
it | reference location |
Reimplemented from utl::SortedCollection.
|
virtual |
Clear the collection by removing all objects.
Implements utl::Collection.
|
virtual |
Remove the object matching the given key.
key | search key |
Reimplemented from utl::SortedCollection.
Reimplemented in utl::TSkipList< T >.
|
virtual |
Remove the object the given iterator points to.
it | iterator |
Reimplemented from utl::SortedCollection.
|
inlinevirtual |
Return a const iterator pointing to the beginning of the collection.
Implements utl::Collection.
Definition at line 163 of file SkipListIt.h.
References IFDEBUG, and utl::FwdIt::setConst().
|
inlinevirtual |
Return an iterator pointing to the beginning of the collection.
Implements utl::Collection.
Definition at line 173 of file SkipListIt.h.
References IFDEBUG, and utl::FwdIt::setConst().
|
inlinevirtual |
Return a const iterator pointing to the end of the collection.
Implements utl::Collection.
Definition at line 199 of file SkipListIt.h.
References IFDEBUG, and utl::FwdIt::setConst().
|
inlinevirtual |
Return an iterator pointing to the end of the collection.
Implements utl::Collection.
Definition at line 209 of file SkipListIt.h.