libUTL++
host_thread.h
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#pragma once
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// #include the host system's threads & synchronization headers
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#if UTL_HOST_OS == UTL_OS_MINGW
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#include <libutl/win32api.h>
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#else
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#include <pthread.h>
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#include <semaphore.h>
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#endif
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UTL_NS_BEGIN;
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#if UTL_HOST_OS == UTL_OS_MINGW
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using
thread_handle_t = HANDLE;
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#else
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using
thread_handle_t = pthread_t;
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#endif
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UTL_NS_END;
include
host_thread.h
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